#include "StdAfx.h"
#include "planet.h"
#include "player.h"

Player::Player(const PlayerID playerID, GameColors playerColor, QObject *parent)
   : QObject(parent)
   , PlayerInternalImpl(playerID, playerColor)
{

}

Player::~Player()
{
   qDebug() << "Player destructor. Id = " << PlayerInternalImpl::GetPlayerID(); 
}